The training programme consists of 10 individual lessons, which are designed to gradually build up and strengthen your technical knowledge. Throughout the lessons, interactive exercises have been specially designed to support the student's learning effort, and multiple-choice quizzes and assignments at the end of each lesson serve to ensure a thorough understanding of the course content.
The following topics are covered:
- Introduction to JavaScript
- Reserved Words & Code Positioning
- Introducing JavaScript Variables
- Performing Arithmetic
- Comparison & Logical Operations
- Working With Numbers
- Working With Strings
- Lesson Review & Quiz
- Assignment 1 – Scripting Exercises
The following topics are covered: Introduction to Events & Event Handlers; Browser Window Event Handlers; Event Listeners; Form Event Handlers; Mouse Event Handlers; Keyboard Event Handlers; HTML5 Event Handlers; Lesson Review & Quiz; and Assignment 2 – Using Event Handlers Exercises.
The following topics are covered: JavaScript's Built-in Objects; Introducing Document Object Model Objects; Custom Objects; JavaScript Functions; Working With Arrays; Controlling The Flow; Let's Play Hide & Seek – Build Your First Interactive Game; Looping The Loop; Lesson Review & Quiz; and Assignment 3 – JavaScript Exercises.
The following topics are covered: What Is the Document Object Model?; The Top Level Window Object; The Document Object; Forms Objects; Working With Window Objects; Timer Objects; Document Interaction; Lesson Review & Quiz; and Assignment 4 – Health Insurance Questionnaire.
The following topics are covered: Understanding the JavaScript Interpreter; Understanding & Dealing With Errors; The JavaScript Console; Using Breakpoints; Handling Exceptions; Debugging Hints & Common Errors; A Guide To Good Scripting; Graphic Design Considerations; Lesson Review & Quiz; and Assignment 5 – Build The "What Am I?” Game.
The following topics are covered: Designing The Game; Building the HTML Framework; Adding Style With CSS; Populating The Grid With Random Mines; Adding Skill Levels and Sound Effects; Tracking Hits & Misses; Testing & Quality Assurance; Lesson Review & Quiz; and Assignment 6 – Build A Matching Pairs Game.
The following topics are covered: Introducing the HTML5 JavaScript APIs; The Drag & Drop API; The Web Storage API; The Messaging API; The History API; The Geo-location API and Google Maps; The Canvas API; Lesson Review & Quiz; and Assignment 7 – Shape Drawing Exercise.
The following topics are covered: What is jQuery?; Finding And Working With Elements; Creating A simple jQuery App; Handling Events With jQuery; Effects & Animation Methods; Working With jQuery Form Elements; Dimension & Positioning Methods; The jQuery User Interface; Lesson Review & Quiz; and Assignment 8 – Build A Noughts & Crosses Game.
The following topics are covered: Introducing AJAX; JavaScript Object Notation (JSON); Server Side JavaScript; Function Closure Explained; What Are Prototypes?; Regular Expressions & Recursion; Working With Cookies; Adding & Removing Event Listeners; Lesson Review & Quiz; and Assignment 9 – Build A Connect Four Game.
The following topics are covered: Game Overview; Creating The Game Framework With HTML & CSS; Planning The JavaScript Functions; Controlling The Game; Provide A Scoreboard To Show Current Status; Generate Random Batting Strokes & Bowling Appeals; A function To Update Status; Testing & Quality Assurance; Lesson Review & Quiz; and Assignment 10 – Build Your Own Owzat Game.